Author Topic: how in the world do you learn to compose music? halp  (Read 4944 times)

see title
most stuff gives an overly complicated explanation of how sound works and stuff (music theory books I've obtained) and doesn't really help or tells me to just start doing it (Here's a ball. Play flargledeblark. You'll figure it out.)
how do you learn to compose music? I know there's rules (keys and such, building chords, etc.) but I don't know these rules
where do I learn these rules, and all the other necessary info to compose?
BLF, halp please

I own FL Studio and a piano and probably enough funds to get anything else I need.

The same way a person learns to draw.

Start off with recreation,
then modification,
and finally, making your own creations.

Continue this cycle, and you will find the truth of any form of art.

a college education in music theory and/or lots of practice

and a piano

Slap the keys until something sounds good

At least that's how I do it

erm
I'm aware there are rules to it (that can be broken but you have to be smart about it because it's usually a bad idea) where do I find something that explains them (a class or book)
that's what I'm asking
I've tried what Red Spy said and attempted steps 1 and 3 of what Master Matthew said... No dice, it doesn't ever sound... quite... right.

why am I surprised there wasn't a single response that sounded sarcastic or was just plain insulting? maybe because I expected the music equivalent of BLF's dating advice of "stick it in her pooper"
« Last Edit: December 19, 2016, 09:39:44 PM by SuperSuit12 »

you really shouldn't think of music as a science and a set of rules tho

erm
I'm aware there are rules to it (that can be broken but you have to be smart about it because it's usually a bad idea) where do I find something that explains them (a class or book)
that's what I'm asking
I've tried what Red Spy said and attempted steps 1 and 3 of what Master Matthew said... No dice, it doesn't ever sound... quite... right.

It didn't sound quite right when I started with BeepBox, but the doing steps 1-3 of my process allows you to take hints of other creators, and implement them as you're own.
Not quite some form of stealing, but rather mixing different forms of art, including your own, to grow your abilities.

you really shouldn't think of music as a science and a set of rules tho
the thing is, my music sounded bad, then I used a tool on my phone that helps you follow the rules without telling them to you and it sounded better
I didn't really understand how keys worked (not piano keys, as in F Major and stuff) and now I still don't but I have the tool that tells me some keys and now my music sounds better than when I thought I understood keys but didn't and was dumb.
so I want to know these rules

yeah, music isn't entirely a set of rules, just like playing basketball isn't all about learning the rules but if you want to get good at it you probably should

imma go to sleep I've been thinking about this for like 45 minutes longer than intended

Learn to play an instrument, preferably piano. Learn basic music theory, like how to read music, how keys work (circle of 5ths), what chords are built from, the different types of chords, etc. Learn how cadences work, learn how counterpoint works (this one will take you awhile), and then learn all of the other stuff about composition that I never got to, lol.

Or like, if you want to 'compose' pop/rock songs, just learn how to play the guitar and write lyrics and a melody over any number of generic chord progressions.

Simple Melody Graph









http://vocaroo.com/i/s1VFVIa0hfWC

This is the easiest way to make a quick melody. All you need to do is just draw a graph in your head and add notes that are all on the same scale as the chord you are using. Usually you want all your notes to be on that same scale.


« Last Edit: December 19, 2016, 10:15:45 PM by Perry »

play instruments, listen to music. there doesnt have to be rules, but knowing theory and stuff is always good. music isnt really a black and white thing, you dont just decide one day to start learning composing, i think it will more so come to you. just do your thing, experiment, and you will find that some things you like more and some things not so much. maybe a little melody you thought about the other day will stick with you and you start building a song around it. just know that everyone is bad at the beginning and dont let that demotivate you. basically just put sounds that come out of the instruments you play or a computer in an order that sounds good to your ears. it doesnt have to be complicated or you dont have to know all the theory or the inner workings of things to make a composition sound good.

I've tried what Red Spy said and attempted steps 1 and 3 of what Master Matthew said... No dice, it doesn't ever sound... quite... right.

You gotta keep trying random slapping motions if you want to get anywhere in your career dude

Legend said that's how Tchaikovsky wrote the concerto
« Last Edit: December 19, 2016, 10:25:59 PM by Red Spy »

You gotta keep trying random slapping motions if you want to get anywhere in your career dude

Legend said that's how Tchaikovsky wrote the concerto
lol there's always a method to the madness

As a composer, I'll post something later.  Just marking this so I remember to give input.

Here's a basic theory starting point. I like talking so it'll probably be long winded and ramble-y. I might be wrong here and there so please forgive me if I make a mistake. I'm also not going to tell you all the extra things like because this is a basic guide. Weird stuff exists but I don't play jazz so I don't know that stuff well you'll learn later on your own and it'll be magical.

All my examples will use the key of C because there are no sharps/flats in the major key and it helps me think.



I'll start with keys:

While you have 12 notes in the "chromatic scale" (all of the notes), you will have only 7 total notes in a key. For example, the key of C major is C D E F G A B, and the key of C minor is C D Eb F G Ab Bb. When you write songs, you will use only those notes in your melodies and chords (unless you play jazz/blues/prog rock/etc).

Keys are build from intervals of your root note. For example, you have the

Quote
"Tonic"/Root (say, C),
your Major Second (D),
your Major Third (E),
Perfect Fourth (F),
Perfect Fifth (G),
Major Sixth (A),
and the "Leading Tone"/Major Seventh (B).

A minor key swaps the Third, Sixth, and Seventh for their Minor counterparts (which are a half-step/semitone lower).

'Course, that don't mean jack diddly unless you know how to count the intervals. So here's the scoop:
Each interval is made of semitone "leaps" I guess. Here's a quick and dirty chart of all of the basic ones:

Quote
Minor second: 1 semitone
Major 2nd: 2 semitones
Minor 3rd: 3 semitones
Major 3rd: 4 semitones
4th: 5 semitones
Minor 5th: 6 semitones
5th: 7 semitones
Minor 6th: 8 semitones
Major 6th: 9 semitones
Minor 7th: 10 semitones
Major 7th: 11 semitones
Octave: 12 semitones

So if you need to go from D to E, you know it's two semitones and a major 2nd, from C to G# is 8 semitones and a minor 6th, etc.

Chords are similarly structured. You will take the root of your chord and build with intervals using the key you're in as a guide. Most basic chords (triads) are built in 3rds starting on the root.

Quote
A minor = A (root), C (minor 3rd, 3 semitones above the root), E (perfect 5th from root, major 3rd from minor 3rd)
G major = G (root), B (major 3rd, 4 semitones above the root), D (perfect 5th, minor third from major third)
(tricky one) B minor diminished = B (root), D (minor 3rd, etc), F (minor third from the minor third)

Notice how the minor 3rd from B to D is the same minor 3rd in B minor diminished as it is in G major. It all works together! Awesome.
I threw in the diminished chord because that will usually (almost always) be your 7th chord in a key. It's always diminished, because say if it was a normal B minor chord, it would have F# (which is not in the key of C).

Now what about the really fun chords? Like Cmaj7, Dadd6, or Fsus2? It's easier than it looks. Find the root and count the intervals from there to the note.

Quote
Cmaj7 = C, E, G, B (major 7th from C)
Dadd6 = D, F#, A, B
Fsus2 = F, G (major 2nd from F), C

BTW: if it says "sus" you will "sustitute" the third for either a major 2nd (sus2), or a 4th (sus4). If it says "add", you'll add it in without replacing a note.

Melody is just using notes from the key that sound good when played in sequence. Accenting chord tones (eg playing a C note in the melody over a Aminor/Fmajor/Cmajor/Gsus4/etc chord) is a good idea but there's no real rules here. Humming/singing random stuff/playing random notes over chord changes is how I get most of my melodies so it's super non-technical.



So IMO (my opinion) the most important part of theory is intervals. If you can "get it" you'll have a much easier time writing music, which is what it's all about, man.
The other most important part is remembering that theory is not a set of rules, but it's just the language of music. Don't think you're "breaking the rules", because even then there is a term for every "broken rule" in music, so technically you can't break the rules  :cookieMonster:. If it sounds good, it sounds good, and chances are, if it sounds good, it doesn't "break" the "rules", but is a codified composition technique (or you're just modulating in a non-jarring way).

Also to all the people out there smarter than me feel free to correct me or simplify something further if I made it worse. I'm 99% self-taught so I probably said something wrong.

Also I hope this all makes sense.