Author Topic: Help with Mods.  (Read 1791 times)

First of all I've been playing since 2012, and I know how to download mods the only thing I'm having trouble is whenever I throw the Mods into the Mod folder star up the EXE and start a game (custom game) and activate the Mods. . .

1.They don't show up in the game

For example today I downloaded the Robloxian Mod. It's this https://forum.blockland.us/index.php?topic=306187.0 any who I click the Mod to turn it on and when the game start the game it does not clone me into a Robloxian. My guess it that the Mod must be broken or something I don't know for sure.

2. I place a mod Into the mod folder start up the EXE and start a custom game. After that the Mod DOES NOT show up were you can the Mods off and on. I hope I explained number 2 better.

you may have conflicting addons if they share some of the same names for certain things. Try getting a fresh download of whatever mod your trying to use and install along with defualt mods only. If it still doesn't work post a console.log here

you may have conflicting addons if they share some of the same names for certain things. Try getting a fresh download of whatever mod your trying to use and install along with defualt mods only. If it still doesn't work post a console.log here

I am confused what do you mean by "and install along with defualt mods only".

First of all I've been playing since 2012, and I know how to download mods the only thing I'm having trouble is whenever I throw the Mods into the Mod folder star up the EXE and start a game (custom game) and activate the Mods. . .

1.They don't show up in the game

For example today I downloaded the Robloxian Mod. It's this https://forum.blockland.us/index.php?topic=306187.0 any who I click the Mod to turn it on and when the game start the game it does not clone me into a Robloxian. My guess it that the Mod must be broken or something I don't know for sure.

2. I place a mod Into the mod folder start up the EXE and start a custom game. After that the Mod DOES NOT show up were you can the Mods off and on. I hope I explained number 2 better.

I did what you said. I redownloaded one of the mods that I had and it still did not give the option to turn the mod off or no, BUT I still went in game took check it out.
Quote
After that I had spawned a brick a let me spawned the item, but still did not give me the option yet again to turn the Mod either off or on
.

P.S. I wonder if this has to do anything with my OS. I'm using Windows XP and it's curently running on a 32bit, but I don't think the virtual memory has to do anything with this.

I'm guessing that's about as good as it's gonna get. . . (That I'm going to have to download the mod then uninstall it and then redownload again.) This time I did not make any spelling errors, I hope.

for when it's not showing up ingame, what if you only have defaults enabled and the addon you're testing?
are there any errors in the console?

Guys I think we have to think simpler with this guy.
In the game, make a brick. Click on events. Make it so the first line reads:
onActivate -> Player -> changeDatablock [Robloxian]

The robloxian mod doesn't change you into a robloxian, it adds the playertype alongside the normal one. You need to change your actual player into the robloxian via events like I described above, or by making a minigame and changing the playertype from 'standard' to 'robloxian'.

Guys I think we have to think simpler with this guy.
In the game, make a brick. Click on events. Make it so the first line reads:
onActivate -> Player -> changeDatablock [Robloxian]

The robloxian mod doesn't change you into a robloxian, it adds the playertype alongside the normal one. You need to change your actual player into the robloxian via events like I described above, or by making a minigame and changing the playertype from 'standard' to 'robloxian'.

O thank you I had no idea that it was an event. I did not read the mod all I did was look at the picture and then donwloaded it.

for when it's not showing up ingame, what if you only have defaults enabled and the addon you're testing?
are there any errors in the console?

I haven't checked for any errors.

O thank you I had no idea that it was an event. I did not read the mod all I did was look at the picture and then donwloaded it.
it's not an event, it's a playertype
so it is usable by events (ie the default changedatablock event) and by minigame settings