Author Topic: Building a medieval survival RP with blackjack and hookers.  (Read 5726 times)

So I am building this Medieval survival RP. With two forms of survival.

1: Outside the fortified walls you'll face harsh environments, deadly monsters and highwaymen.

2: Inside the castle's fortified walls you'll face the cold mean streets of what it's like to live in a medieval slum.






I'm still building everything and this is not the final product. I still need to do all the terrain and obstacles outside the castle's fortified walls.

The water is toxic sludge that is lethal to your character, so travel is limited.
« Last Edit: February 04, 2017, 04:28:18 AM by King Tøny »

List of custom add-ons are also something I need but not a concern right now. I just want the build done.

at first i thought the whole castle was miniaturized because the statue looked normal lmao

at first i thought the whole castle was miniaturized because the statue looked normal lmao

Nope, just a really, really, really big statue. lol

Can you take a closer pic of the castle? Can't really see it well from so far away



I'm still working on it though.

can you expand more on your idea for gameplay for this? im wondering what exactly the survival aspects are gonna be

can you expand more on your idea for gameplay for this? im wondering what exactly the survival aspects are gonna be

If you're expecting to live inside the walls you'll have to deal with taxes. So you'll have to get a job. While having the huge risk of getting robbed or worse. If you have no money you can't live in the walls.

So it's basically a survival in the sense that you are trying to make ends meat. I want to work on a thievery system where people can break into houses and steal the money stored in their house collected by the players. So I'm going to have assigned housing.


Now outside is a different story. So you have no money to live inside the walls. So you'll have to fight for survival. You'll have to deal with monsters, toxic environments, highway men, etc. There is no laws to follow outside the walls but it's incredibly dangerous.
« Last Edit: February 02, 2017, 12:11:30 AM by King Tøny »

If there is assigned housing I want to make sure there is a sense of security but if you want your house protected you'll have to buy iron bars to protect your windows.

bars should be able to get damaged over time and break but it creates a lot of sound.

so itll be like a city rpg, minus the building aspect and more focused on combat and survival? sounds p unuiqe, id like to see how the final product turns out

That's what I'm trying to go for. I also want to make sure people are actually roleplaying kinda similar to Legopepper's medieval roleplay.

Except mine might be a little more brutal.

I might have building but it's going to be limited. I'll see what I can do with that propsystem mod.


sounds cool, shame the build is a dump seeing you ignore any criticism you're given

the castle is still black
the outer walls are still square
heck even the terrain is square by looking at that path from the castle entrance
the skull gates cringe my soul
toxic sludge is silly

might as well make this a national socialist Germany occupation rp