Author Topic: Bot look dsq  (Read 879 times)

I'm trying to export a rectangle as a collision box for my vehicle model, but the game keeps crashing. it's convex and follows the correct convention, and I named it 'col' and parented it under Shape > Detail32.

Is there some special parameter i have to add to it to get the exporter to recognize it?

nvm i named it incorrectly, it should be col0
« Last Edit: February 14, 2017, 03:43:28 PM by PhantOS »

Another issue: i have an animation for a tank turret im making. i named the animation look:start and look:end and properly parented it, used Port's exporter to export it as t_look.dsq. however, there is no up or down animation on the turret in-game. its animated properly too, with 60 frames moving from up to down position

any parameters im missing in the animation sequence?
« Last Edit: February 14, 2017, 04:00:15 PM by PhantOS »