how do you make add-ons???

Author Topic: how do you make add-ons???  (Read 1299 times)

how do you make add-ons??? iv i do make add-ons give me a coockie iv you like it  :cookieMonster:

You're not gonna get any answers. Lock the topic.

ok your lucky im telling you this noob. well first you go on http://www.google.com
than you type in download WinRAR. After downloading that you go back on the blockland forums and then you go to add-ons then...click on the one you want. you cant do .cs files with winRAR though. But you can do any other links though. after that, it will ask you if you want to open the file with winRAR, than click ''ok''. than it takes you to this weird screen than you highlight add-ons. then you'll see at the top... the button ''extract'' than you click that. then you click on C/Drive than you go to program files. then you go to Blockland...you double click that...then highlight add-ons then press ok than your done :D


ps. you dont have to keep on going to your c/drive after that. if you have a wheel on your mouse just go down one on it and add-ons should already be there.

yes i know that but i dont know  how to create add-ons that was my quesjon
p.s sorry about poor spelling

You don't give roosteries out, that's how.

yes i know that but i dont know  how to create add-ons that was my quesjon
p.s sorry about poor spelling
ok well first go to http://www.google.com then type in download milkshape. then after you download it....open it up on your desktop then start modeling your add-on. then when your done modeling save that in a folder. then you have to script the item you modeled. for example if i made some kind of gun i would need to script to make the bullet come out. thats what scripting is. and after that, combind the two files, then import it to your torque game engine for blockland. then you could post it on media fire or just keep it to yourself

yes i know that but i dont know  how to create add-ons that was my quesjon
p.s sorry about poor spelling
ok well first go to http://www.google.com then type in download milkshape. then after you download it....open it up on your desktop then start modeling your add-on. then when your done modeling save that in a folder. then you have to script the item you modeled. for example if i made some kind of gun i would need to script to make the bullet come out. thats what scripting is. and after that, combind the two files, then import it to your torque game engine for blockland. then you could post it on media fire or just keep it to yourself
what are the scrips???

Milkshape is not all that cool. You cant save anything without buying it.

You can save within the trial period, but I registered mine.....lets say it was a...promotional tool.

yes i know that but i dont know  how to create add-ons that was my quesjon
p.s sorry about poor spelling
ok well first go to http://www.google.com then type in download milkshape. then after you download it....open it up on your desktop then start modeling your add-on. then when your done modeling save that in a folder. then you have to script the item you modeled. for example if i made some kind of gun i would need to script to make the bullet come out. thats what scripting is. and after that, combind the two files, then import it to your torque game engine for blockland. then you could post it on media fire or just keep it to yourself
what are the scrips???
<SCREAMS LIKE GIRL> dude i dont know what to tell you its wayy too hard too explain

You need to learn how to script. Open up the Weapon_Bow.cs in notepad and read it loads. Then change little bits of it (numbers, not words!) and see what happens. Eventually (about a year it took me) you will be able to script. Models? Pfft easy. Get Google sketchup pro version trial, draw a 3d shape, export to .obj then import to Milkshape. Flatshade and export (to .dts) in milkshape and you are done. I'd do scripting first until you know more about modelling though. People are usually nice when it comes to giving out models.