Author Topic: King Tøny's new infatuation with endlessly harping on the Switch  (Read 70073 times)

What does this have to do with fallout 4 though?

Fallout 4 had dialogue with a choice/consequence system, followers and NPCs with quests, point assignments and so forth. It's a fantastic example of an RPG.

Well, Tony, I thought I'd give being you a try. Derailing the topic and double posting with an off topic, contrary opinion. You're right, this IS a better way to live. Being an arsehole is so much fun.

You mean a 4 choice dialogue system where each choice leads to the same outcome?

You mean fetch quests that lack all originality and choice? "Go here, do this" kind of quests.

It's the worst game in the series.

>complains about hardware he'll never use

loving lol

4 choices in dialogue for different moods/paths and each leading to unique outcomes, which you would only know if you had played the game enough to actually see the outcomes play out.

Remember how Fallout 1 was just one long fetch quest?

"Get the water chip"

The first fallouts sucked, you couldn't use the ironsights like you can in fallout new vegas / fallout 4

Remember how Fallout 1 was just one long fetch quest?

"Get the water chip"

Are you dense?

Are you dense?
I'm just roleplaying as you, mate.

Oversimplifying and misconstruing fact is one of your key characteristics, correct? How else do you explain your hate boner for Fallout 4, one of the best RPGs ever?

good game as an rpg

weak game as a fallout game

I don't even count it as a fallout game.

I don't even count it as a fallout game.

If you could count you would know it's fallout 4 mate

It's funny because fallout 3 and 4 are spin offs story wise while new Vegas sticks to the west like 1 and 2.