Ahhh yeah!EDIT: Didn't work... 2 questions:1: You say repeat steps 3-5 that would meanClick texture mapperSet it to cubicWeld VertexesDeselect auto smoothWeld VertexesWhy would we need to weld vertexes twice?2: Be specific on what to do in the exporter plus window.. like Lod, and what has to be checked...
Um, when i flatshade, i just unweld and that's it, it still works, or is that way better, if so in what way?
If you made that mod, modeling would be so easy! I still don't get your tutorial. Why would we keep repeating like 10 steps?
Do we ignore step 12?
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