Remove setPlayerTransform
Add
doPlayerTeleport setPlayerTransform has this jarring shift as it teleports you to the center of the target brick, even if the room you're teleporting to looks the same.
doPlayerTeleport can teleport relative to the source brick. No jarring shift.
Or maybe
doPlayerTeleport (.:FancyPants:.). This edited version supports rotation better.
Maybe add
Event_shiftEventEnabled. Allows you to event a list much more easily.
Here's a small example for it:
0 [X] 0 OnActivate>Self>ShiftEventEnabled>"1 2 3" [ ]
1 [X] 0 OnActivate>Self>SetLight>"Players Light"
2 [ ] 0 OnActivate>Self>SetLight>"Green Light"
3 [ ] 0 OnActivate>Self>SetLight>"Red Light"
This would shift between light colors every time you click the brick.
w/out it I would have to do:
0 [X] 0 OnActivate>Self>SetLight>"Players Light"
1 [X] 0 OnActivate>Self>setEventEnabled>"3 4 5" [x]
2 [X] 0 OnActivate>Self>setEventEnabled>"0 1 2" [ ]
3 [ ] 0 OnActivate>Self>SetLight>"Green Light"
4 [ ] 0 OnActivate>Self>setEventEnabled>"6 7 8" [x]
5 [ ] 0 OnActivate>Self>setEventEnabled>"3 4 5" [ ]
6 [ ] 0 OnActivate>Self>SetLight>"Red Light"
7 [ ] 0 OnActivate>Self>setEventEnabled>"0 1 2" [x]
8 [ ] 0 OnActivate>Self>setEventEnabled>"6 7 8" [ ]
Add
Client_ToolBinds. Bind /duplicator, /fillcan, and /wand (and/or /magicwand) to hotkeys.
Add
Client_Warp. Bind /warp to a key. Super useful as an admin. /warp doesn't have that- activatestuff cooldown that F8-F7 does.
Autojet and autoWrench would be good additions.
I use
EventGUIPlus for eventing, but I'm sure there's a better one out there by now. Just be careful what you pick. I heard there was a pretty major problem with one of the recent ones. :(