Rainbow Road

Author Topic: Rainbow Road  (Read 5145 times)

Me and Shisor made a Rainbow Road one day. Sort of based off of the one in Mario Kart Wii.

















I also made a SNES Version of Rainbow Road and an N64 Version. I have the SNES Version saved at the other house, but I didn't save the N64 one.

So you udulo'd a bunch of modter?


it's simple but not too bad
i can tell where certain sections of the track are, it's not very accurate in the layout but it seems like u weren't going for that too much anyways
i assume it can be played with speedkarts yea? like do the jumps work properly?

So you udulo'd a bunch of modter?
rainbow fx'd* undulo is the wobbly effect


you made spam into an art form
you made it beautiful
you made it a race track

i assume it can be played with speedkarts yea? like do the jumps work properly?
I designed this track for BotKarts only. There's this one part where a white tube takes you to the next part, and if you tried to do that with any other vehicle, it would only bounce around in there or go loving apestuff. However, Botkarts float up harmlessly in it

Nice. Do you mind on releasing this? I think it could work for something like FASTKarts.



i'd suggest overall making the modter track a solid white color with the rainbow effect over it, distinguishes the rainbow more so it isnt hard to see against the space skybox

also it looks like it doesnt really loop around but most speedkart maps dont

nice work though!



oy guys I also made GBA Bowser Castle 1


oy guys I also made GBA Bowser Castle 1

you should release both of these tracks