I know the basics of blender, and now I want to do some more modelling, but this time for bricks rather than a weapon.
How do I reference textures in other addons and the game's base files? I'd like to grab some textures from some default add-ons, and of course, the normal brick textures.
I'm planning on making the following:
1. Various configurations of ramps coming off a single brick, so you can put pillars through the corners of your inverted pyramids and stuff
2. Various ramps based on the original Fence and Grating bricks, the former being somewhat close to the original ramp sizes and the latter being made to line up with ModTer 1/4th ramps.
EDIT: Also, is it possible to have multiple collision meshes to avoid the issue with concave meshes?