Author Topic: itt: we're all grammatically impaired and we're mad at eachother  (Read 5970 times)


BloEKMOANIC how Dar U tll elekt to SHUT UEP datz it ury grunfded fur 49863869286023 yurz!!1!!! go to yur rum naw!!!

locking....................


there was this dude named dkar who was grammatically impaired
One of my friend's on steam made blockland's first ever blockland vore. Wan't a link to i't?
I remember when minion's we're branded onto everything for a short period of time, literally everything had something related to minion's on them.
Team Fortress 2's hit detection mainly work's like this. The hitboxe's generally work fine i'f the client is either stationary or has a reliable internet connection with no latency issue's. The problem mainly appear's i'f the client has latency issue's because the hitboxe's may not be entirely synched properly with the actual player model. The larger the latency spike, the more further apart you may notice the hitboxe's position to be. So for example, i'f you're moving forward's, the hitboxe's will be behind the player and i'f you're moving backward's the hitboxe's will be further infront of the player model.




hey i wanted to tell you that you're mom is gay

i called a swat teem two
they will be arriving in too minutes
prepare self



fkc you your a handicap
your a bad handicap!!!!!!