Author Topic: switching models  (Read 690 times)

what would you add or change to a script like the sword to switch models when you right click

Haved you never heard of ANIMATIONS

can you give me a good video tutorial or a realy good easy to understand tutorial in words?

You'd have to create another shapebaseimagedata dataBlock, and then package the armor::onTrigger method, and if the player is holding a sword and using the RMB trigger, mount the new image to the player?