Space Marines
features:- purges all heretics
- avatar recoloring for stylin' fashion in battle
- there's animations and that's better than nothing
- can ski like the 355.m38 winter olympics finnish space marines
- has jet and no jet versions
the playertypes:there's two playertypes so far: normal ass space marine and the chaos space marine. you can extensively recolor both through the avatar gui and also through script because there's a bunch of different body parts a creative modder can recolor to recreate a space marine chapter in blockland or even create their own. the .blend files are
here so you can look at the different node names yourself. i tried making an image that listed all the different nodes but that failed horribly.
setting your avatar:customizing your avatar is easy because the limbs in the default avatar editor correspond to the limbs of the space marine. however, there are a few different customization options available to one using the avatar editor:
backpack/cape slot color: controls the color of the skull/vent on the space marines and chaos marines as well as the inner chest armor piece
shoulder pad color: controls the color of the shoulder accents on the marines
hat color: gas mask tubes/vent color
feather color: various jetpack decoration pieces' colors and on the chaos space marine the chaos wheel color
gallery:
character customization possibilities
| size relative to blockheads (about 1 head taller)
| chaos space marine
|
credits:tingalz for donating me the space marine models and letting me release them
download (v2):http://puu.sh/vYzTm/bf53814ccb.zipnot required downloads but recommended nonetheless:warhammer 40k weapon pack:
https://forum.blockland.us/index.php?topic=303618.0"why aren't we killing yet" confusion emote replacement:
https://forum.blockland.us/index.php?topic=297235.0source models with a ton of extra stuff with it:http://puu.sh/vX77Y/f3a9580706.obj
begging:ok so the playertype has stuff animations. all i did for the animations was copy/paste body parts onto an imported blockhead.dts and exported it because i can't do anything worth stuff animation-wise. on the upside, it supports all the brick tool animations. on the downside, the jump animations are forgeted if you look down/up, the sit animation is so forgeted i made it so you can't sit with the playertypes, the walking animation is a bit forgeted at times, and all the animations look a little goofy but who cares about that i certainly don't. if someone is willing to do better animations all the source models can be downloaded in the above download section