Author Topic: Gun Edits Again  (Read 7453 times)

I finally got around to polishing up the gun edits I made a year ago.


This contains all of the guns from the previous thread* as well as-

5 new guns:
Chunk Gun
Fires a giant slow-moving bullet that does 100 damage.

Inherit Gun
Fires bullets that keep your momentum. A little extra damage.

Light Gun
Fires weak bullets that create some light. Lots of light on impact.

Recoil Gun
Knocks you backwards very far.

Shot Gun
Fires a cluster of low damage bullets. yes its a joke about shotguns

*The one hit kill gun is removed. If you want it, just go to the previous thread.

Other changes include:
Crystal Gun has a custom icon.
Decigun and Deciguns Akimbo now have recoil.
Hyper-Gun doesn't suck as much.
Harmless Gun is recolored.
All of the weapon zips start with GE.
All redundant files have been removed.

Fun Facts:
I got stuck on fixing the recoil on the Decigun many months ago which made me give up for a while. I just got back to it today.
I don't know what happened to the one hit kill gun. It's just not there anymore.
Nearly all of the old guns had a bunch of minor errors with certain variables. Those are fixed now.
I tried to bring back Gun^-1. It failed miserably.


>>Download<<
« Last Edit: May 23, 2017, 04:14:41 PM by TableSalt »

Thanks for labelling them so they sort together, that'll make my life easier.





Gun edits aka colorshift abuse

no black part on the top purple one :(

no black part on the top purple one :(

i think that's intentional


i'm gonna make a gun gun game



what was Gun^-1?
Each bullet splits into 2 more bullets that fly at random directions. Those also split into more splitting bullets that split.

Each bullet splits into 2 more bullets that fly at random directions. Those also split into more splitting bullets that split.
how about a gun that fires at the server host's computer destroying it instantly