Author Topic: Hiding all mounted objects in first person  (Read 579 times)

When mounting an object, such as a bot or player, normally it will be invisible in first person. However, only one will stay invisible, while a second or third mounted object will be fully visible in first person. I tried using different mountpoints and the issue persists

is there any way to hide mounted objects fully in first person- specifically the ones that are mounted to the player

for context this is what i have. both the helmet and armor are aiPlayers mounted to the player. the armor is invisible in first person which is good, but the helmet isn't. so when you look around in 1st person you can see the inside of the helmet



I believe there's an eyeoffset value which adjusts where the model is rendered in first person. Just set that to some extreme number.

I believe there's an eyeoffset value which adjusts where the model is rendered in first person. Just set that to some extreme number.
they aren't images, they're AiPlayers. the hat and armor are both bots