Did it. Recorded a video of the process(22:23). Uploading the video to youtube.
(link)When I got to it, it was just the shapes named col-101, col-102, etc... and they were in the "detail32" group.
List of problems:
Some normals were backwards
scale was not applied which screws up the exporter
object origin was low, which puts the collision shape up high when used w/a brick
I screwed up when fixing this, as I forgot to apply the new location when exporting :P
But it works now. Good luck on the other bricks.
Oh and good job getting the scaling and naming right. It looked like you were headed in the right direction.