Trace'd and I'm not sure what's happening here.
last lines that seemed to cause an error, shrinked to avoid pagestretch (edit for full size):
Entering loadPrintedBrickTextures()
base/server/scripts/allGameScripts.cs (30686): Unable to find object: '2595' attempting to call function 'getClassName'
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->[BLPrefSaveLoadPackage]onServerCreated->onServerCreated->loadPrintedBrickTextures
base/server/scripts/allGameScripts.cs (30686): Unable to find object: '123824584' attempting to call function 'getClassName'
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->[BLPrefSaveLoadPackage]onServerCreated->onServerCreated->loadPrintedBrickTextures
Entering loadPrintedBrickTexture(2x2r)
Leaving loadPrintedBrickTexture() - return 7
Entering loadPrintedBrickTexture(2x2f)
Leaving loadPrintedBrickTexture() - return 43
Entering loadPrintedBrickTexture(1x2f)
Leaving loadPrintedBrickTexture() - return 53
Entering loadPrintedBrickTexture(1x1f)
Leaving loadPrintedBrickTexture() - return 53
Entering loadPrintedBrickTexture(1x1)
Leaving loadPrintedBrickTexture() - return 184
Entering loadPrintedBrickTexture(ModTer)
WARNING: loadPrintedBrickTexture() - Print "Add-Ons/Print_ModTer_Default/prints/snow.png" - ModTer/snow already exists - skipping
WARNING: loadPrintedBrickTexture() - Print "Add-Ons/Print_ModTer_Default/prints/grass.png" - ModTer/grass already exists - skipping
WARNING: loadPrintedBrickTexture() - Print "Add-Ons/Print_ModTer_Default/prints/dirt2.png" - ModTer/dirt2 already exists - skipping
Leaving loadPrintedBrickTexture() - return 394
Entering loadPrintedBrickTexture(Poster)
Leaving loadPrintedBrickTexture() - return 397
Entering loadPrintedBrickTexture(Screens)
Leaving loadPrintedBrickTexture() - return 406
Entering loadPrintedBrickTexture(1x4)
Leaving loadPrintedBrickTexture() - return 406
Entering loadPrintedBrickTexture(1x6)
Leaving loadPrintedBrickTexture() - return 406
Entering loadPrintedBrickTexture(1x8)
Leaving loadPrintedBrickTexture() - return 406
Entering loadPrintedBrickTexture(2x2)
Leaving loadPrintedBrickTexture() - return 406
Entering loadPrintedBrickTexture(2x2fl)
Leaving loadPrintedBrickTexture() - return 411
Entering loadPrintedBrickTexture(2x2l)
Leaving loadPrintedBrickTexture() - return 419
Entering loadPrintedBrickTexture(Letters)
Entering loadDefaultLetterPrints()
Leaving loadDefaultLetterPrints() - return 53
Leaving loadPrintedBrickTexture() - return 572
Leaving loadPrintedBrickTextures() - return 572
Entering serverLoadAvatarNames()
Entering serverLoadAvatarName(decal, base/data/shapes/player/decal.ifl)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(hat, base/data/shapes/player/hat.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAccentInfo(accent, base/data/shapes/player/accent.txt)
Leaving serverLoadAccentInfo() - return
Entering serverLoadAvatarName(pack, base/data/shapes/player/pack.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(secondPack, base/data/shapes/player/secondPack.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(LLeg, base/data/shapes/player/LLeg.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(RLeg, base/data/shapes/player/RLeg.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(LHand, base/data/shapes/player/LHand.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(RHand, base/data/shapes/player/RHand.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(LArm, base/data/shapes/player/LArm.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(RArm, base/data/shapes/player/RArm.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(Chest, base/data/shapes/player/Chest.txt)
Leaving serverLoadAvatarName() - return
Entering serverLoadAvatarName(Hip, base/data/shapes/player/Hip.txt)
Leaving serverLoadAvatarName() - return
Leaving serverLoadAvatarNames() - return
Entering CreateBanManager()
Entering BanManagerSO::loadBans(33532)
Leaving BanManagerSO::loadBans() - return
Leaving CreateBanManager() - return
Entering InitMinigameColors()
Leaving InitMinigameColors() - return $MiniGameColorTaken9
Leaving onServerCreated() - return
Leaving [BLPrefSaveLoadPackage]onServerCreated() - return
Entering buildEnvironmentLists()
Entering buildSkyBoxList()
Leaving buildSkyBoxList() - return
Entering buildWaterList()
Leaving buildWaterList() - return
Entering buildGroundList()
Leaving buildGroundList() - return
Entering buildSunFlareList()
Leaving buildSunFlareList() - return
Entering buildDayCycleList()
Leaving buildDayCycleList() - return
Leaving buildEnvironmentLists() - return
Entering [ExtUINameTable]createUINameTable()
Entering createUINameTable()
Leaving createUINameTable() - return 7172
Leaving [ExtUINameTable]createUINameTable() - return 7172
Entering createMission()
Entering endMission()
Leaving endMission() - return 7172
*** CREATING MISSION
*** Stage 1 create
Entering clearCenterPrintAll()
Leaving clearCenterPrintAll() - return 0
Entering clearBottomPrintAll()
Leaving clearBottomPrintAll() - return 0
Entering [RendermanFunc]SimGroup::add(ServerGroup, MissionGroup)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(ServerGroup, GlobalQuota)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(RootGroup, QuotaGroup)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(MissionCleanup, mainBrickGroup)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(mainBrickGroup, 33547)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(mainBrickGroup, 33548)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(mainBrickGroup, 33549)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [Event_Server]onMissionLoaded()
Entering [Slayer_FxDtsBrick]onMissionLoaded()
Entering [Slayer_MiniGameHandlerSG]onMissionLoaded()
Entering onMissionLoaded()
Entering [BotHolePackage]startGame()
Entering [PTG_Main_ServerPackage]startGame()
Entering startGame()
Leaving startGame() - return
Entering PTG_LoadServerPreset(, 0, 0, None, 0, )
Entering [RendermanFunc]SimGroup::add(mainBrickGroup, 33550)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(MissionCleanup, 33551)
Leaving [RendermanFunc]SimGroup::add() - return
Entering [RendermanFunc]SimGroup::add(MissionCleanup, 33552)
Leaving [RendermanFunc]SimGroup::add() - return
Leaving PTG_LoadServerPreset() - return ^0^0^None^0
Leaving [PTG_Main_ServerPackage]startGame() - return
Entering createHoleBotList()
Add-Ons/Bot_Hole/events.cs (582): Unable to find object: '2595' attempting to call function 'getClassName'
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->createMission->[Event_Server]onMissionLoaded->[Slayer_FxDtsBrick]onMissionLoaded->[Slayer_MiniGameHandlerSG]onMissionLoaded->onMissionLoaded->[BotHolePackage]startGame->createHoleBotList
Add-Ons/Bot_Hole/events.cs (582): Unable to find object: '123824584' attempting to call function 'getClassName'
BackTrace: ->ServerSettingsGui::clickLaunchGame->createServer->createMission->[Event_Server]onMissionLoaded->[Slayer_FxDtsBrick]onMissionLoaded->[Slayer_MiniGameHandlerSG]onMissionLoaded->onMissionLoaded->[BotHolePackage]startGame->createHoleBotList
Entering registerOutputEvent(fxDTSBrick, setBotType, list Default -1 None 0 Zombie 6664 Skeleton 6666 Skeleton 6669 Skeleton 6671 Shark 6673 Knight 6677 Archer 6679 Orc 6681 OrcArcher 6683 Villager 6685 Horse 6687 T-Rex 6699 Triceratops 6702 Stegosaur 6705 Raptor 6708 Blockhead 6710 Bear 6713 Alligator 6716, 0)
Entering verifyOutputParameterList(fxDTSBrick, 142)
Leaving verifyOutputParameterList() - return list Default -1 None 0 Zombie 6664 Skeleton 6666 Skeleton 6669 Skeleton 6671 Shark 6673 Knight 6677 Archer 6679 Orc 6681 OrcArcher 6683 Villager 6685 Horse 6687 T-Rex 6699 Triceratops 6702 Stegosaur 6705 Raptor 6708 Blockhead 6710 Bear 6713 Alligator 6716
Leaving registerOutputEvent() - return $OutputEvent_CountfxDTSBrick
Leaving createHoleBotList() - return $OutputEvent_CountfxDTSBrick
Entering createGestureList()
Entering registerOutputEvent(Bot, PlayGesture, list Root 0 Ani_activate2 2 Ani_rotccw 3 Ani_undo 4 Ani_wrench 5 Ani_talk 6 Ani_head 7 Ani_headReset 8 Mov_activate 1 Mov_attack 9 Mov_sit 10 Mov_crouch 11 Mov_jump 12 Mov_jet 13 Emo_alarm 14 Emo_love 15 Emo_hate 16 Emo_confusion 17 Emo_bricks 18 Arm_ArmUp 19 Arm_BothArmsUp 20 Arm_ArmsDown 21, 0)
Entering verifyOutputParameterList(Bot, 31)
Leaving verifyOutputParameterList() - return list Root 0 Ani_activate2 2 Ani_rotccw 3 Ani_undo 4 Ani_wrench 5 Ani_talk 6 Ani_head 7 Ani_headReset 8 Mov_activate 1 Mov_attack 9 Mov_sit 10 Mov_crouch 11 Mov_jump 12 Mov_jet 13 Emo_alarm 14 Emo_love 15 Emo_hate 16 Emo_confusion 17 Emo_bricks 18 Arm_ArmUp 19 Arm_BothArmsUp 20 Arm_ArmsDown 21
Leaving registerOutputEvent() - return $OutputEvent_CountBot
Leaving createGestureList() - return $OutputEvent_CountBot
Entering hCreateWanderList()
Entering registerOutputEvent(Bot, SetWanderDistance, list Off 0 StayAtSpawn 1 Grid------> 2 Grid_Infinite 3 Distance--> 4 Distance_Infinite 5^int 8 1024 64, 0)
Entering verifyOutputParameterList(Bot, 32)
Leaving verifyOutputParameterList() - return list Off 0 StayAtSpawn 1 Grid------> 2 Grid_Infinite 3 Distance--> 4 Distance_Infinite 5 ^int 8 1024 64
Leaving registerOutputEvent() - return $OutputEvent_CountBot
Leaving hCreateWanderList() - return $OutputEvent_CountBot
Entering hCreateSearchList()
Entering registerOutputEvent(Bot, SetSearchRadius, list Off 0 Only_React 1 AlwaysFindPlayer 2 FOV------> 3 Radius---> 4^int 0 1024 32, 0)
Entering verifyOutputParameterList(Bot, 33)
Leaving verifyOutputParameterList() - return list Off 0 Only_React 1 AlwaysFindPlayer 2 FOV------> 3 Radius---> 4 ^int 0 1024 32
Leaving registerOutputEvent() - return $OutputEvent_CountBot
Leaving hCreateSearchList() - return $OutputEvent_CountBot
Entering hCreateIdleList()
Entering registerOutputEvent(Bot, SetIdleBehavior, list Off 0 On 1 Anim_Off 2 Anim_On 3 Emote_Off 4 Emote_On 5 Look_Off 6 Look_On 7 Spam_Off 8 Spam_On 9, 0)
Entering verifyOutputParameterList(Bot, 34)
Leaving verifyOutputParameterList() - return list Off 0 On 1 Anim_Off 2 Anim_On 3 Emote_Off 4 Emote_On 5 Look_Off 6 Look_On 7 Spam_Off 8 Spam_On 9
Leaving registerOutputEvent() - return $OutputEvent_CountBot
Leaving hCreateIdleList() - return $OutputEvent_CountBot
Leaving [BotHolePackage]startGame() - return $OutputEvent_CountBot
Entering GameModeGuiServer::PopulateGameModeList()
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Viridian_RPG/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return Weapon_AdvSword^Player_Dragon^Brick_DiagonalCFence^Brick_Furdle_Halfies^Brick_PloRPG^Brick_TilePlates^Brick_WMPlants^Print_2x2f_Book
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Two_Ship_DM/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Tutorial/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_SpeedKart/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/Gamemode_Slayer/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Shockwave_DM/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Rising_Lava/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Rampage/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Pirate_DM/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Ninja_Jump_Challenge/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_MotE_Mansion/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Freebuild/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Custom/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Crossroads/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return Weapon_OldSchool
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_Blockheads_Ruin_Xmas/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Entering GameModeGuiServer::GetMissingAddOns(Add-Ons/GameMode_BaseRaiders/gamemode.txt)
Leaving GameModeGuiServer::GetMissingAddOns() - return
Leaving GameModeGuiServer::PopulateGameModeList() - return
Entering EnvGuiServer::PopulateEnvResourceList()
Entering EnvGuiServer::AddToResourceList(Add-Ons/Sky_*/*.png)
Leaving EnvGuiServer::AddToResourceList() - return
Entering EnvGuiServer::AddToResourceList(Add-Ons/Sky_*/*.jpg)
Leaving EnvGuiServer::AddToResourceList() - return
Entering EnvGuiServer::AddToResourceList(Add-Ons/Sky_*/*.dml)
Leaving EnvGuiServer::AddToResourceList() - return
Entering EnvGuiServer::AddToResourceList(Add-Ons/Ground_*/*.png)
Leaving EnvGuiServer::AddToResourceList() - return
Entering EnvGuiServer::AddToResourceList(Add-Ons/Ground_*/*.jpg)
Leaving EnvGuiServer::AddToResourceList() - return
Entering EnvGuiServer::AddToResourceList(Add-Ons/Water_*/*.png)
Leaving EnvGuiServer::AddToResourceList() - return
Entering EnvGuiServer::AddToResourceList(Add-Ons/Water_*/*.jpg)
Leaving EnvGuiServer::AddToResourceList() - return
852 environmental resource files found
Leaving EnvGuiServer::PopulateEnvResourceList() - return
Regenerating file manifest
Entering onWindowReactivate()
Window reactivating...
Leaving onWindowReactivate() - return
Entering onWindowReactivate()
Window reactivating...