Alright so when i set up zone events for some reason I start lagging when someone enters the zone, it starts to get really choppy for me, but not them.
For reference i set up my events for this specific case pretty much like this
onMinigameReset - self - setZone - center 250 0 0 0
onplayerenterzone - minigame - modvariable [Town Bots] - Add - 1
onplayerleavezone - minigame - modvariable [Town Bots] - Subtract - 1
onplayerenterzone - minigame - ifVariable < 0
onplayerleavezone - minigame - ifVariable < 0
onVariabletrue - namebrick[Town Bots] - attemptbotspawn
onVariablefalse - namebrick[Town Bots] - attemptbotdespawn