how do you detect sitting?I can't find a good way to check if a player is sitting, so far I've been thinking used /sit and position hasn't changed (but jet doesn't cancel sit so it isn't completely accurate)
why not just make it only detect movement on the x/y axes and it also stops when you jump
because you can still be sitting while moving on x/y with jetting and crouchingit's surprisingly non-trivial from what I've been testing, was wondering if I overlooked something
NAMEBLIDINCOMETITLEUPGRADECOSTMONEYINVESTMENTSNET WORTHChris7200345916100Unsettled Sitter1350010851401615101