Author Topic: Renderman | The Holiday Cheer Update (12/18)  (Read 8443 times)

i remember the original renderman, it was crazy

we dont    talk a bout renderman originel

I've put out a small update to fix some issues with the detector bricks. Update is live on Blockland Glass now.

Quote from: Changelog
* Fixed detector bricks not clearing properly and breaking.
* Fixed console errors in v20 caused by nonexistent functions.
« Last Edit: April 13, 2018, 04:18:24 PM by LakeYS »

cool update

a small one, but cool nonetheless

Bump so this doesn't lock.

I added an extra download link to the OP containing older versions of the mod, just in case anyone wants it. Beware that there are some pretty nasty bugs in the older versions if you plan on using them.

Bump again to keep this from locking.

lock again to keep this from bumping

Can you add things to the preferences to adjust Renderman's health and walking speed?
I'd also like to know whether it's possible to create events that can set Renderman being enabled or disabled, and maybe some other events that change other preferences
« Last Edit: August 16, 2018, 07:24:55 PM by SCP - 096 »



Soon.



Can you add things to the preferences to adjust Renderman's health and walking speed?
I'd also like to know whether it's possible to create events that can set Renderman being enabled or disabled, and maybe some other events that change other preferences
Late reply: There currently aren't any options to adjust health or speed. There are events that let you enable/disable and change Renderman's spawnrate (MiniGame -> setRenderSpawnRate), but there's a bug with them right now. A fix for this is coming soon.

can somebody stop making up dumb stuff and actually make a mod that replicates the original rumor? multiple rendermen types and stuff? that would be nice. not this ear rape junk.

can somebody stop making up dumb stuff and actually make a mod that replicates the original rumor?
go ahead



BRAND NEW DETECTOR DISPLAY
The Glitch Detector has been updated with a new display.



OVERHAULED GLITCH GUN
The Glitch Gun now has an increased range and is easier to use than before.



NEW DETECTOR BRICK EVENTS
You can now event your own advanced brick-based detectors that work like the handheld Glitch Detector.
(Download the Renderman Timer 2.0)



IMPROVED SUPPORT FOR BLOCKLAND V20
This mod officially supports Blockland v20.
Check out B4v21! They are an active group dedicated to playing older versions of Blockland.



RENDER NOW SPAWNS IN THE FARLANDS
Enjoy the nightmares. Download the farlands mod.


and a bit of mystery

Full Changelog
Quote
+ Completely re-balanced the spawn rates. Spawns will be more frequent on high and less frequent on low. Normal spawn rate has been fine-tuned.
+ Overhauled the Glitch Detector with new features and a brand new display.
+ Updated the Glitch Gun. The glitch gun no-longer fires unless there is a target nearby. The range has also been increased.
+ Added new events for adjusting detector bricks: 'setRDetectorLevel', an output event that changes the detection level. 'incRDetectorLevel' and 'decRDetectorLevel' increase and decrease a brick's level.
+ Overhauled Render's ability to freeze players.
+ Improved Render's spawning system. Render will spawn inside bricks, walls, and ceilings less often than before.
+ Improved support for Version 20 of Blockland.
+ Render no-longer spawns during the day (either by day cycle or bright environment) unless enabled in the settings. The new option replaces the old "Only spawn at night (Day cycle)" pref.
+ Render now behaves a bit differently in dark environments.
+ Added the "Shrines admin only" pref.
+ Added the "Minigame prefs admin only" pref. This allows admins to disable Renderman config (via minigame events or Slayer) for non-admin players.
+ The add-on no-longer uses the RTB icon in the prefs menu.
* Fixed Render not spawning in the farlands.
* Fixed players taking reduced damage at extremely close range to Render.
* Fixed Render minigame events not working correctly.
* Fixed detector 'snapping' to values rather than gradually changing.
* Fixed detector readings appearing to spike when first equipped after not being used for a while.
* Fixed frozen players bouncing in water.
* Fixed frozen players sliding on sloped surfaces.
* Fixed minigame points not being awarded for killing Render in tag mode.
* Fixed damage mode still showing up as "health" mode in certain areas.
* (v20) Fixed console errors related the the mod's groups when changing maps.
* (v20) Fixed console errors related to the AI missing functions from the bot hole mod.
* (v20) Fixed Renderman occasionally being stuck in the walking or strafing animation.

Download | View on Blockland Glass | Join the Discord
Alternate Download | Older Versions

°Д°
« Last Edit: December 18, 2018, 01:55:02 PM by LakeYS »


A new update, hooray!

Edit: one thing that would make this add-on much better would be a model for Render, cause I feel the normal blockhead look isn't spooky enough you know?
« Last Edit: October 26, 2018, 05:55:46 PM by Temper »


Awesome! Looking forward to using this!
(kinda surprised you didn't make a new glitch gun model though).