To help out any beginning modellers who wanna make playertypes.
Well, the title's a bit of a lie because they're not quite fully animated, but the only missing animations are several movement animations which you can reuse the main animations for. These are the model templates I've been using to make playertypes the whole time.
FEATURES- Both models fully rigged bones for every part
- Both models nearly fully animated (use Blender 2.49), with dts exporter settings preserved so you can learn how to export player animations properly
- Both models at 1:1 export scale, ready for Blockland immediately
- Missing animations: walk (not run), side, crouchback, crouchside
- Different node names for every object/bone (this is important to prevent messed up animations)
It provides a good sense of modelling proportions, since the anime player has different proportions from the default blockhead.
BLOCKHEAD MODELANIME MODEL