Poll

What is our next goal?

Start a family.
3 (27.3%)
Cause more mayhem.
2 (18.2%)
Topple the government.
2 (18.2%)
Cause mayhem by toppling the government.
0 (0%)
Topple the government by causing mayhem.
4 (36.4%)

Total Members Voted: 11

Author Topic: (Lego Forum Game) Legend of Powers - Episode 1: Clutch  (Read 1030 times)



"There is nothing like returning to a place that remains unchanged to find the ways in which you yourself have altered."




You emerge from your lover's apartment a brisk Sunday morning. It's been a while since you started dating your convenience store boss in a dystopian totalitarian society and you want to do something about it. Hopefully. How do you want to start the day?



(red indicates bad things, penalties, or contraband)

Environment:
Time: 7:10AM, Sunday, 01/24/2027
Exterior Temperature: 65F
Interior Temperature: N/A
Weather: Cloudy

Inventory:
-Cheap Cane
v-Neat Clothes-v
---4 Credits
---Hacked Phone, 100% charge
---Overworld I.D.
---Hotel Keycard

Information:
Name: Clutch Powers
Skill: 1d6
Movement: 17.3 ft / 5.4 m (42 studs) per action turn
Bonuses and Perks ---
Trichophagiac: Can survive on the nutrients in hair alone.
Charming: 20% chance of receiving +1 to Skill Roll when interacting with women. (Improvable by 10% intervals with training)
Catlike: 30% chance of receiving +1 to Skill Roll when performing maneuvers that require agility. (Improvable by 10% intervals with training)
Smooth Talker: 10% chance of receiving +1 to Skill Roll when conversing. (Improvable by 10% intervals with training)
Ghost: 10% chance of receiving +1 to Skill Roll when performing actions involving stealth. (Improvable by 10% intervals with training)
Powerhouse: 20% chance of receiving +1 to Skill Roll when performing actions involving strength. (Improvable by 10% intervals with training)
Gravedigger: Automatic +1 to Skill Roll when using a shovel. (Improvable by 10% intervals with training)
Two Right Feet: 10% chance of receiving +1 to Skill Roll when dancing. (improvable by 10% intervals with training)

Status:
Health: Perfect
Cleanliness: Good
Hunger: Perfect
Energy: Perfect
Bowels: Loaded
Libido: Loaded
Heat: None

act like nothing happened and go on with your life ignoring everything weird



go back into the apartment and kick the door down for a badass exit

go back into the apartment and kick the door down for a badass exit

whoa what program is that

ot:move your static brick legs



"I believe if you keep your faith, you keep your trust, you keep the right attitude, if you're grateful, you'll see God open up new doors."




You re-enter the building so you can make your dramatic exit.


To build confidence, you point confidently at the door to assure yourself it will open.


BAM! The door swings open with exceptional force.


You stand tall and proud, robust and with vigor.
What next?




(red indicates bad things, penalties, or contraband)

Environment:
Time: 7:15AM, Sunday, 01/24/2027
Exterior Temperature: 65F
Interior Temperature: N/A
Weather: Cloudy

Inventory:
-Cheap Cane
v-Neat Clothes-v
---4 Credits
---Hacked Phone, 100% charge
---Overworld I.D.
---Hotel Keycard

Information:
Name: Clutch Powers
Skill: 1d6
Movement: 17.3 ft / 5.4 m (42 studs) per action turn
Bonuses and Perks ---
Trichophagiac: Can survive on the nutrients in hair alone.
Charming: 20% chance of receiving +1 to Skill Roll when interacting with women. (Improvable by 10% intervals with training)
Catlike: 30% chance of receiving +1 to Skill Roll when performing maneuvers that require agility. (Improvable by 10% intervals with training)
Smooth Talker: 10% chance of receiving +1 to Skill Roll when conversing. (Improvable by 10% intervals with training)
Ghost: 10% chance of receiving +1 to Skill Roll when performing actions involving stealth. (Improvable by 10% intervals with training)
Powerhouse: 20% chance of receiving +1 to Skill Roll when performing actions involving strength. (Improvable by 10% intervals with training)
Gravedigger: Automatic +1 to Skill Roll when using a shovel. (Improvable by 10% intervals with training)
Two Right Feet: 10% chance of receiving +1 to Skill Roll when dancing. (improvable by 10% intervals with training)

Status:
Health: Perfect
Cleanliness: Good
Hunger: Perfect
Energy: Perfect
Bowels: Loaded
Libido: Loaded
Heat: None

whoa what program is that

stud.io. it has a nice image rendering function. It's like the Lego Digital Designer on steroids.

become autotrophic and live off of sunlight

go out and face the world


become autotrophic and live off of sunlight

no do the opposite of this and go inside forever

i vote we attempt to usurp this totalitarian dictator (i imagine it's a dictator) and claim the country for ourselves

Engage in an hour long prank call with Rocket Racer from the games, at first convincing him that he might have Alzheimer's, only for him to realise that it is a prank call, so he gets in his car and starts racing towards us.