Blockland not loading, even on fresh download?

Author Topic: Blockland not loading, even on fresh download?  (Read 2426 times)

Considering that it's a fresh copy of blockland, it's definately something on my side, but I'm not "advanced" enough to know what's happening.
or it could be my isp taking advantage of net neutrality getting killed early

A similar thing happens with discord, it loads and freezes. Could this potentially be the web filter that I have on my internet detecting some sort of scamming website and blocking it?

I didn't notice anything out of the ordinary, but here's my launcher.log:

~~~Begin Launcher.log~~~

//-------------------------- 11/24/2017 -- 17:24:16 -----
Processor Init:
   Intel Pentium III, ~3.27 Ghz
     (timed at roughly 3.28 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1511
Module Directory: C:/Users/CENSORED/Desktop/Blockland
Profile Path: C:\Users\CENSORED\Documents\Blockland/
Total Ram: 4068 MB
OS:  (build 9200), 64-bit
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Users\CENSORED\Desktop\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 0
  fixedFrame size = 3
  caption size    = 23
  maxWindowWidth  = 1674
  maxWindowHeight = 1021
Setting screen mode to 640x480x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1

OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: AMD Radeon R7 200 Series
  Version: 4.5.13474 Compatibility Profile Context 22.19.162.4
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1

OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 23
  maxWindowWidth  = 1674
  maxWindowHeight = 1021
Setting screen mode to 640x480x32@60hz (w)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
84182 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/cb8e9db2e95a2a54bc7a43386d92582588f551ed.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/c0760118bc43f353b7c4ea275df31bd80151129b.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/9b72f3afba8885ece5a694ffcce30af948fce9c6.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/866d59c65798c317ff866fa63218c42ba2c8a7ee.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/82129e02e9414adcfba3ffb9da3fee7e274e14a6.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/f936f612bc779e4ba067f77514b68c329180a380.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/f36b6578f8c87a43c619d1d988c39671b7d88706.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''

>>>>*The below line of text was repeated (with slight variance) a lot, i doubt it was anything important so i cut it out<<<<

Requesting file from CDN: http://cloud.blockland.us/blobs/254432365e7b20d4d88fe2bf524cf17c88518cd1.bz2

CDN Download finished
Writing out game files...
launcherRunGame C:\Users\CENSORED\Documents\Blockland//Blockland.exe
  args:
Trying to launch game with CreateProcess, binary is 'C:\Users\CENSORED\Documents\Blockland//Blockland.exe'
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...


~~~End Launcher.log~~~
« Last Edit: November 24, 2017, 06:37:19 PM by GreyWolf »

Have you tried connecting to the Discord website to see if that gets blocked?

It doesn't, only the downloadable client.

What anti-virus do you have?  Maybe it's a firewall problem?

Bit Defender; it hasn't blocked it in the past though?
I'm still convinced that it's the proxy I'm using to block malware-related stuff.

Woah. My notification bar isn't working; and audio seems to be broken. Maybe it's a windows thing?

Woah. My notification bar isn't working; and audio seems to be broken. Maybe it's a windows thing?

When is the last time you turned off/restarted your computer?

Just restarted when discord/blockland wasnt loading, so like an hour or two ago?

To me it sounds like Bit Defender is the real problem for you

I exited Bit Defender and tried loading discord again. Nothing happened. I'll look to see if my proxy is blocking anything.

Why is the profile targeted to your desktop? That might be why it's not working.

To answer your question and provide some more information, the steam version doesn't work either.

Sounds like a graphics card issue. Reinstall drivers, see if that does anything.

I'm going to have a friend of mine look at it, I'll post again tomorrow.

at least specify if its a graphics or network issue, kyuande thought it meant graphics and grey thought it meant network stuff

EDIT: electrk* also i mean that the op is quite vague as it relates to network stuff