ignore the above thread; use sketchupsketchup is a modeling program like blender or milkshape 3d. rather than creating primitives and extruding into the shapes to create models, sketchup allows you to
literally sketch a 2d image of your model and turn it into 3d within seconds*
minutes. sketchup is easy to use, great for beginners and pros alike and is perfect for the low-poly style of games like blockland. while other programs like blender and 3ds max are intimidating for young minds and people new to 3d modeling, sketchup is a safe space to learn the basics of 3d rendering with ease and grace. there are many blocklanders who use sketchup to design various weapons and models for add-on usage and prefer it to programs such as blender.
so i created this thread to help people new to 3d modeling to have a place to ease into the 3d scene
windowas you can see in the image above, sketchup has a very uncluttered and easy to use window, with various helpful tools. this interface is easy on the eyes, easy to navigate through and work with.
the toolbar is customizable, and sketchup offers many cool tools to help you on your modeling journey, including 3d text, animating tools, coloring palettes and more. you can essentially download more tools if you want as well
i've been modeling in sketchup for 5 years, made over 700 different models, and i've done it all with these few tools. each tool is super versatile and offers hundreds of different uses.
pros & consPROS:
- easy to use, set up and work in
- quick, modeling in sketchup takes like 20 minutes less than in blender or milkshape
- free (sketchup make 2017)
- customizable
- exports to .dae which can later be imported to blender
- great for low poly models, perfect for guns, vehicles, playertypes, hats and bricks
CONS:
- poor/lacking animation abilities
- bad for high polygon and highly detailed models
- exporter is kinda old and creates extra stuff
- not complex enough for professional modeling
galleryhere are some images that showcase work that i've done in sketchup. obviously i've had a lot of experience and much of what i make has about 4 years of experience behind it, but all of it is perfectly possible to learn and with enough practice, making things will become second nature.
walkthrough-ishhere is a video of me making a basic weapon in 25 minutes. there's no audio but it shows how each of the tools are used and the general process for creating anything is. watch it at your own pace, and take notes- all of it will be on tomorrow's test!
(click to watch)
how to export from sketchup to blender and milkshape
download sketchup (make sure you download sketchup make 2017)