BLBrowser^2

Author Topic: BLBrowser^2  (Read 4877 times)

what is this
basically bl-browser with cef

wtf do u mean CEF
it uses the chromium embedded framework (basically, it's like embedding chrome), which can allow for
  • 720p+ videos
  • a massive loving screen
  • 60 fps browser stuff
  • you can actually visit any url since it doesnt loving try to download everything
all said and told, cef is around 100 megs to throw in your blockland folder (yes, big, but it's the future).

<- example of it running at 1920x1440

download?
NOTE: THIS RELIES ON THE NEW BLOADER.
USE OF THIS DLL WILL REQUIRE THAT ANY DLLS THAT WERE MADE FOR THE OLD BLOCKLANDLOADER BE REMOVED.


Download
This was just built off of the source that's available from the repo. Any firewall requests are from Chrome, the DLL itself does not import WinSock, any networking libraries, etc.

Drag and drop everything that's in the installme folder into the Blockland folder. Do NOT use the launcher. Run the exe directly.
If you don't know how to install this, don't complain because this pre-release version was not meant for you.

source
https://github.com/hatf0/blbrowser2
« Last Edit: March 24, 2018, 12:43:58 PM by Metario »


60 fps browsing! It's like 30 fps browsing but with twice as many fpses!


holy richards you work quickly

if pah won’t start some work on the CEF version, I’ll try to find some time in between procrastinating on blocklandjs and life..
36 hours later
what is this
basically bl-browser with cef

wtf do u mean CEF
it uses the chromium embedded framework (basically, it's like embedding chrome), which can allow for
  • 720p+ videos
  • a massive loving screen
  • 60 fps browser stuff
  • you can actually visit any url since it doesnt loving try to download everything
all said and told, cef is around 100 megs to throw in your blockland folder (yes, big, but it's the future).

<- example of it running at 1920x1440

download?
soon, i gotta add in some utility functions :)

source
https://github.com/hatf0/blbrowser2



some more progress
https://transfer.sh/lnZts/2018-03-22_21-58-38.mp4
resizing on the fly
okay there's a prerelease that's posted.
the cef binary is from http://opensource.spotify.com/cefbuilds/index.html
source code is up, blah blah.

debugging a crash, will release after determined
« Last Edit: March 23, 2018, 02:18:44 AM by Metario »

hell yeah 1080p 60fps

also would there be a way to play html files locally? like an mp4 embedded inside?

there's some awesomium documentation on local filesystems but last time i tried it didn't work out

hell yeah 1080p 60fps

also would there be a way to play html files locally? like an mp4 embedded inside?

there's some awesomium documentation on local filesystems but last time i tried it didn't work out
Yeah. Generally, as a rule of thumb, if Chromium can do it, so can this.

Wow, this looks great, thank you!

Add low texture support for low-end PC? (in-game)
« Last Edit: March 24, 2018, 12:08:41 PM by lykakspars »

okay there's a prerelease that's posted.
the cef binary is from http://opensource.spotify.com/cefbuilds/index.html
source code is up, blah blah.

debugging a crash, will release after determined
its up again


Good work. Had a look through your files.

Your repository needs some garden cleaning.

Delete the "Debug" and "Release" directories. I'm not sure how you got them passed your .gitignore
The include directories are full paths in your visual studio project files. Should be relative if at all possible.
The source code doesn't follow solid principles.