Author Topic: Having problems with giving addons different sounds  (Read 951 times)

Whenever I make a sound file to change up an addon's sound effects, the sound usually turns out to be very quiet and lacks sound distance (the further you get the lower the quieter it is). How can I fix this?

Changing the AudioDescription of the AudioProfile to a louder default one, or a custom AudioDescription should do it. The loudest default one I believe is AudioDefault3D, while AudioClose3D and AudioCloser3D being quieter.
« Last Edit: April 06, 2018, 08:07:50 PM by QuadStorm »

Is there a way to make it much louder than default3d?

[quote author=failbros2 link=topic=318229.msg9837284#msg9837284 date=1523064875]
Is there a way to make it much louder than default3d?

[/quote]
You'd have to make a custom AudioDescription.
See page 43 of https://web.archive.org/web/20130903023325/http://www-rohan.sdsu.edu:80/~stewart/GPGT/Appendix%20A%20-%20Quick%20References.pdf.
Here's an example:
[code]datablock audioDescription(audioLongRange3D : audioDefault3D) {
maxDistance = 250;
referenceDistance = 75;
};[/code]



see below solution i don't know what i'm doing and can't read
« Last Edit: April 08, 2018, 12:04:25 AM by QuadStorm »

lacks sound distance (the further you get the lower the quieter it is)

This is usually because your sound is stereo. You are allowed to have stereo sounds as sound effects, but they can't fade out. To fix this, make sure you export your sound as mono instead.