Author Topic: Playertypes don't have the correct amount of health?  (Read 1265 times)

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While testing in my TDM, I noticed that players died very quickly.
I then used addHealth events to check how much health a player has and it took 25 clicks (each click dealt 1 damage) for my player to die. I was using the Standard Player datablock, which should normally have 100 health.
How can I fix this problem?

you have some stuffty addon affecting the damage

You might be using the old health mod I made years ago

You might be using the old health mod I made years ago
Can i get the download link for the most recent one?