What peeves you in vidya games

Author Topic: What peeves you in vidya games  (Read 1864 times)

Tell me stuff in a game, specific games or a wide spectrum, that pisses(d) you off.

Examples: Corruption spread in Terraria & Games that have visuals that lag your game despite being less intense than previous triple A games.

invisible walls, poor optimization, lack of an fov slider, day one dlc

bring stuck at 90 fov

invisible walls, poor optimization, lack of an fov slider, day one dlc


when you just tryna go forward but the game slaps you with a place with lag equal to King Yama's wrath and you have to fight high hp enemies and bosses with a paper sword and a peashooter while literally everything has higher dps than you

AKA the reason starbound was unplayable for 2 years after missions were added

Shooting somebody in the foot or hand can kill somebody instantly





lack of punishment for poor play.
lack of reward, whether it be satisfaction or an in-game bonus, for skilled play.

I forgot to mention bullstuff "Ultra-hard" difficulties. Basically stuff that makes it so that you can only save about 10 times, 1 hit and it's all over, and almost every resource is so scarce that you'd think you're in Ethiopia.

lack of punishment for poor play.
lack of reward, whether it be satisfaction or an in-game bonus, for skilled play.
This so much.
In so many games, one in particular recently called Bellum.IO, I had discussed with a dev about why people should be not be punished for defending and should be punished for attacking. A debuff of sorts when you go around conquering empires willy nilly.

What he said was "well u shoukd have attacked first lmao" and that was what the rest of the argument consisted of.

The second memorable one was tf2 in 2015ish. The Baby Face' Blaster was literally unkillable and everyone who had it made the other team have like 3 heavies holding back all five pink and lime Scouts with BBB running around and getting 12+ killstreaks with no effort.

Third one is every game with an armor system. Literally equip 28 packs of level 800 armor and you can't be killed.

CSGO doesn't punish for bad play, pushing is extremely encouraged even though you can die from it. Why? The AK is singlehandedly the most OP offensive weapon in the game next to the PPBizon which slows you down to the point of not being able to move out of fire. The onetap kills are BS for offensive and are meant to be defensive. Hmm..

Historical inaccuracies in a game set in a historical period.