Author Topic: final code megadump  (Read 2520 times)

hi. i've had my fun. here's the resources i used/things i created while reverse engineering the game

i will NOT provide ANY support for any projects. the majority are unfinished.

d-so - self explanatory.
PSGFY - adopted from BrokenSynapse
blockland_gs_rewrite - an attempt to rewrite the game scripts in C++ to speed up launch times
BLAC - simulates BLHack's aimbot code on the server side, tries to match up client aim paths to it, and reports it.
blockland-d - a dll base written in dlang
imgui dll - some dll i wrote that takes advantage of imgui for configuration
blbrowser2 subprocess - helper program for blbrowser
blbrowser2 - CEF version of BLBrowser
torque game engine 1.5.1 source code

xoxoxo
« Last Edit: July 01, 2018, 02:56:13 PM by Metario »



goodbye old friend
you may not remember who i am but we were, in fact, friends
sad to see you go...
goodbye





Now do you remember? Who you are? What you were meant to do? I cheated death, thanks to you. And thanks to you I've left my mark. You have too - you've written your own history. You're your own man. I'm Big Boss, and you are too... No... He's the two of us. Together. Where we are today? We built it. This story - this "legend" - it's ours. We can change the world - and with it, the future. I am you, and you are me. Carry that with you, wherever you go. Thank you... my friend. From here on out, you're Big Boss.

bringing this back from limbo

let's be honest we're all here for the source code... that's the real treasure in this trove