Author Topic: Bloxel Renderer  (Read 3752 times)

the Bloxel Renderer, created by Badspot in 2007 for v1-v8, retrieved from the Add-ons v8 Archive and ported to v21.
Original topic for the renderer is found here: https://forum.blockland.us/?topic=21772

Results:




Instructions for installation and use:
  • Extract to Add-ons folder
  • Go into Singleplayer or Multiplayer, and have some bricks loaded.
  • Type PixelExport(); in the console, and wait until it prints that it is done in the console.
  • Go to Add-ons/Bloxel/, and run CreateBloxelArt.bat
  • A file named 'out.png' is created.

The only thing i have edited is the .cs file, by packaging it into a proper addon for use in modern versions of BL.

Download: https://drive.google.com/uc?export=view&id=1cnXhhn23F22bFfVPsbUBsovjMykud_qr
« Last Edit: July 09, 2018, 02:02:35 PM by K3k0m@n »


would be cool and make it incredibly useful if some service like Blockland Glass would render a picture of every servers like this (optional obviously)

neat hidden gem that has been unleashed again over a decade later

I'm glad to see this working once again

Great! Now i can make the sims in Blockland!

can I have that racetrack pls

tried doing the normal one, and it closed after a while but the out.png file was empty
so i tried the 4views one and got this error


wat do




tried doing the normal one, and it closed after a while but the out.png file was empty
so i tried the 4views one and got this error


wat do
download more ram

lol
cool
that's a thing chrome does. click the arrow and then you click 'keep'

Time to make an isometric strategy game using bloxel renders

would be sweet if it was the updated one with shadows