Author Topic: failed to map buffer with ____ verts!  (Read 336 times)


whats this and how do i have it not happen

This means you've run out of Vram.

This means you've run out of Vram.
It only happens sometimes, it's in the same server mind you

It only happens sometimes, it's in the same server mind you
How many bricks loaded? Shadows on or off? How much Vram does your GPU have?

How many bricks loaded? Shadows on or off? How much Vram does your GPU have?
I joined the server with all of my settings normally as I have them, nothing happened. The next day, I joined the server with exactly the same settings and got the issue, is it me or the server?

I joined the server with all of my settings normally as I have them, nothing happened. The next day, I joined the server with exactly the same settings and got the issue, is it me or the server?
What server? What are your normal settings? How much Vram does your GPU have?

What server? What are your normal settings? How much Vram does your GPU have?
BCS's World Cup 2018

Max everything except for shaders at none


I tested and this server has around 5,000 datablocks, by the time my client finished loading datablocks Blockland was already using around 2.5GB of Vram. When I spawned I got up to nearly 4GB of Vram, (4.5GB with shaders enabled). It's entirely possible that you were just on the edge of using your maximum Vram and having a few more player models or particles spawned caused your Vram to go over and cause the game to crash. I would recommend turning down your texture quality, particle settings, and/or view distance.