Author Topic: Event_2DCamera - Update!  (Read 1749 times)

Output Event - set2DCamera

Version 1.1.0



Way too many years after the initial release of this event, I decided to add a "yaw offset" parameter for all your isometric needs:



I've been wanting to add this for several years now, but I hadn't gotten around to it until today.



There are four parameters for this event:

Direction - North, South, East, West, and None (resets camera back to normal)

Pitch - Lowest is -360, highest is 360.  Default is 5.

Distance - How far away the camera stays from the player (when not obstructed by an object).  Farthest away is 25, closest is 5.  Default is 10.

Yaw Offset - Lowest is -360, highest is 360.  Default is 0.


This add-on comes with four different playertypes for each of the directions.  The default pitch, distance, and yaw offset for these can be set with preferences.

There's also a /resetCamera command for admins, which can be disabled via preferences or manually with $Pref::Server::2DCameraUseCommands



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yaw is such a funny word i love it good addon hahahaha

man, updates to two different camera events in one day? is there a researcho being shot that I'm not aware of?

nice work though.

for all your isometric needs:
I will be the first person to get an isometric dm going one day. one week. one month. one year.