Did anyone ever figure out those footstep sounds for the horse?

Author Topic: Did anyone ever figure out those footstep sounds for the horse?  (Read 1095 times)

I was wondering if this script at all was even functional when I looked into the default horse script.

I never see anyone do anything with it.

Code: [Select]
   // Footstep Sounds
//   FootSoftSound        = HorseFootFallSound;
//   FootHardSound        = HorseFootFallSound;
//   FootMetalSound       = HorseFootFallSound;
//   FootSnowSound        = HorseFootFallSound;
//   FootShallowSound     = HorseFootFallSound;
//   FootWadingSound      = HorseFootFallSound;
//   FootUnderwaterSound  = HorseFootFallSound;
   //FootBubblesSound     = FootLightBubblesSound;
   //movingBubblesSound   = ArmorMoveBubblesSound;
   //waterBreathSound     = WaterBreathMaleSound;

   //impactSoftSound      = ImpactLightSoftSound;
   //impactHardSound      = ImpactLightHardSound;
   //impactMetalSound     = ImpactLightMetalSound;
   //impactSnowSound      = ImpactLightSnowSound;



Those functions don't work, they might have with the original Torque Game Engine, but Badspot removed that stuff

not that I know of, but the new horse mod adds footsteps and sounds to the horse in addition to a myriad of other features

https://forum.blockland.us/index.php?topic=299388.msg9131853#msg9131853