I present to you Blockomon. It's kinda like Pokemon...but less fail and more blocky. It's simply a modification to add some Pokemon-like creatures and allow you to battle them. We've had quite a few players so far. Basically, it contains these core things:
1. Catching wild Blockomon
2. Saving your captured Blockomon and their stats
3. Battling your captured Blockomon against another person's
4. Battling your captured Blockomon against Wild Blockomon.
5. Level up your captured Blockomon
6. Stats which actually affect how strong your Blockomon is in battle
And a few have special abilities, ex. Flying types can Fly. Battling works like a regular DM ingame. So far we've got a custom map (by RkyNick,
a few other people are working on a totally new one) and an Arena interior, modeled by Kaje.
I'll edit this post from time to time to keep people who are interested informed of updates. Boshi has been hosting for me, so thanks for him, and stop bugging him to open the server please. This won't be going to the public any time soon (most likely never), because it would quite possibly lead to 6 servers named "pOkeManZ r kool!111".
Legendaries were recently implemented. There is only one in at the moment, and it has a special weapon that no other Blockomon have. To obtain it, you must finish a huge challenge which has no checkpoints, and is likely some will spend large amounts of time on it. As for finding the challenge, that part is a secret...

Kaphix has begun to host as well, and I've started working on a clientside GUI to hopefully avoid using the wrong slash commands. The help portion is finished.