Author Topic: Using Obj2Blb With Wine  (Read 373 times)

How do you group a single face? It seems to me like you can only put objects in groups. Should I just make what I want it's own object and then put that in a group?
Yeah, that's how you do it. But I'm not sure why you need to do that, I don't remember having to do that for anything with generals converter.

Yeah, that's how you do it. But I'm not sure why you need to do that, I don't remember having to do that for anything with generals converter.
You need to if you want to define textures other than SIDE or custom brick colors or whatever.

Oh that's right, textures are defined through material names

Looking pretty good.




is there a reason you’re using obj2blb instead of demians blb exporter?

is there a reason you’re using obj2blb instead of demians blb exporter?
Because I've never heard of it or just don't remember it XD

oof lol

its so much easier to use than obj2blb, allows using materials to define colors so you dont have to break apart your entire model just to color it, also has actual documentation

https://github.com/DemianWright/io_scene_blb

also has a topic in mod help somewhere with reference .blends you can use to see how you can format the bricks for export