I've never actually made an addon for blockland, whats the texture size limit and recommended tri limit?
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I don't know if an engine as old and faulty as Torque can handle 4096 resolution textures, probably best to stick with 512 or lower, or 1024 if you REALLY need it, or are making ground/water textures
Does blockland support normal/height/bump mapping? I know it supports at least one of these.