Ok so I was thinking, I could overwrite the save bricks function in Blockland, more specifically, SaveBricks::WriteSingleBrick() to output the brick filename instead of the UI name (I don't want to rename a bunch of crap) and also make importing custom bricks easier, but I'm dumb and I don't know how to use getSubStr() to get the .blb filename from a fxDTSBrick's brickFile. For example, the save function trims out a string such as "Add-Ons/Brick_Thing/2x4x4Armor.blb" and outputs 2x4x4Armor
instead of Armor
Also I don't have a computer to test BL on so if someone could help me out that would be appreciated