Author Topic: Gangster & Cop Bots  (Read 502 times)

A few bots made with a friend and I's city RPG in mind.

Gangsters

This pack contains blue, red, green, and yellow themed gangsters. They are named after bottled goods: the Water Bottles, Ketchup Bottles, Relish Bottles and Mustard Bottles.



Features

  • Mood Swings - Gangsters mostly behave semi-neutrally (they will attack you if you bump into them or hurt them,) but will at times suddenly become aggressive and attack any bots or players that are not in their gang. You can tell whether or not a gangster is having a mood swing by how he is holding his weapon; if his weapon is raised, he will attack you if he sees you. If his weapon is lowered, he will not attack you unless provoked. https://imgur.com/a/uzUBODd
  • Forced Friendships - Essentially, the opposite of infighting. If a gangster spots a cop or zombie, he will alert any other gangsters around him, regardless of gang, to help him. https://imgur.com/a/866irTC
  • Randomized Face - Gangsters will spawn with a random selection between three default faces:
  • Randomized Skin Color - Gangsters might spawn white, tan, orange or black.

Cops

Only one variant. These are simple bots designed to combat gangsters.



Features

  • Protects the Law - Cops are neutral (won't attack you if you bump them) to all players and bots except gangsters, who they attack on sight. https://imgur.com/a/ZBUj4Ij
  • More Randomized Faces - Cops spawn with a random selection between four default faces:
  • Randomized Skin Color - Functions the same as with gangsters.

Preferences

With Glass
  • Mood Swing Chance (Percentage) - Chance that gangsters will have a mood swing each tick (three seconds.) If set to 100, mood swings will be disabled and gangsters will behave as normal bots would.
  • Forced Friendships - Whether opposing gangsters will team up against zombies, cops, both, or neither.

Without Glass

You can also change the preferences listed above by entering the following commands into the console:

  • $GB::moodSwingPercent = ##;
  • $GB::forcedFriendships = #;
(0 to disable forced-friendships, 1 for zombies only, 2 for cops only, and 3 for both.)

Download From Glass

I really like these, the gangsters in different colors is also an useful feature if you want to have some sort of TDM but with bots.

Fantastic add on thanks!

really cool stuff to see

too bad blg doesnt have a bots section

quality content, good to see default style "plop down holes in a map and have some fun without spending 10 minutes eventing them" bots made again