datablock particleData(AnimFlameFrame1){ textureName = "./frames/flame1.png";};datablock particleData(AnimFlameFrame2){ textureName = "./frames/flame2.png";};datablock particleData(AnimFlameFrame3){ textureName = "./frames/flame3.png";};datablock particleData(AnimFlameFrame4){ textureName = "./frames/flame4.png";};datablock particleData(AnimFlameFrame5){ textureName = "./frames/flame5.png";};datablock particleData(AnimFlameFrame6){ textureName = "./frames/flame6.png";};datablock particleData(AnimFlameFrame7){ textureName = "./frames/flame7.png";};datablock particleData(AnimFlameFrame8){ textureName = "./frames/flame8.png";};datablock particleData(AnimFlameFrame9){ textureName = "./frames/flame9.png";};datablock particleData(AnimFlameFrame10){ textureName = "./frames/flame10.png";};datablock particleData(AnimFlameFrame11){ textureName = "./frames/flame11.png";};datablock particleData(AnimFlameFrame12){ textureName = "./frames/flame12.png";};datablock particleData(AnimFlameFrame13){ textureName = "./frames/flame13.png";};datablock particleData(AnimFlameFrame14){ textureName = "./frames/flame14.png";};datablock particleData(AnimFlameFrame15){ textureName = "./frames/flame15.png";};datablock particleData(AnimFlameFrame16){ textureName = "./frames/flame16.png";};datablock particleData(AnimFlameFrame17){ textureName = "./frames/flame17.png";};datablock ParticleData(flameAniParticle) { dragCoefficient = 0.0; gravityCoefficient = 0.0; inheritedVelFactor = 0.0; windCoefficient = 0.0; constantAcceleration = 0.0; lifetimeMS = 566; lifetimeVarianceMS = 0; useInvAlpha = false; textureName = "./frames/flame1.png";animTexName[0] = "./frames/flame1.png";animTexName[1] = "./frames/flame2.png";animTexName[2] = "./frames/flame3.png";animTexName[3] = "./frames/flame4.png";animTexName[4] = "./frames/flame5.png";animTexName[5] = "./frames/flame6.png";animTexName[6] = "./frames/flame7.png";animTexName[7] = "./frames/flame8.png";animTexName[8] = "./frames/flame9.png";animTexName[9] = "./frames/flame10.png";animTexName[10] = "./frames/flame11.png";animTexName[11] = "./frames/flame12.png";animTexName[12] = "./frames/flame13.png";animTexName[13] = "./frames/flame14.png";animTexName[14] = "./frames/flame15.png";animTexName[15] = "./frames/flame16.png";animTexName[16] = "./frames/flame17.png"; animateTexture = true; framesPerSec = 30; colors[0] = "1 1 1 0.7"; colors[1] = "1 1 1 0.7"; sizes[0] = 1.0; sizes[1] = 1.1; times[0] = 0.0; times[1] = 1.0;};datablock ParticleEmitterData(flameAniEmitter){ ejectionPeriodMS = 566; periodVarianceMS = 0; ejectionVelocity = 0.0; ejectionOffset = 0.0; velocityVariance = 0.0; thetaMin = 0; thetaMax = 0; phiReferenceVel = 0; phiVariance = 0; overrideAdvance = false; orientParticles = true; lifeTimeMS = 100; //Usless particles = "flameAniParticle"; uiName = "Flame Animated";};
datablock ParticleData(shieldArcs1Particle){ dragCoefficient = 5.0; gravityCoefficient = -0.0; inheritedVelFactor = 0.0; constantAcceleration = 0.0; lifetimeMS = 50; lifetimeVarianceMS = 0; useInvAlpha = false; textureName = "./electric_arcs1"; colors[0] = "1 0.9 0.4 1"; colors[1] = "1 0.9 0.4 1"; colors[2] = "1 0.9 0.4 1"; colors[3] = "1 0.9 0.4 1"; sizes[0] = 1; sizes[1] = 1; sizes[2] = 1; sizes[3] = 1; times[0] = 0.0; times[1] = 0.3; times[2] = 0.7; times[3] = 1.0;};datablock ParticleData(shieldArcs2Particle : shieldArcs1Particle){ lifetimeMS = shieldArcs1Particle.lifetimeMS; textureName = "./electric_arcs2";};datablock ParticleData(shieldArcs3Particle : shieldArcs1Particle){ lifetimeMS = shieldArcs1Particle.lifetimeMS; textureName = "./electric_arcs3";};datablock ParticleData(shieldArcs4Particle : shieldArcs1Particle){ lifetimeMS = shieldArcs1Particle.lifetimeMS; textureName = "./electric_arcs4";};datablock ParticleEmitterData(shieldArcsEmitter){ ejectionPeriodMS = 10; periodVarianceMS = 0; ejectionVelocity = 0; ejectionOffset = 0; velocityVariance = 0; thetaMin = 89; thetaMax = 90; phiReferenceVel = 0; phiVariance = 360; overrideAdvance = false; particles = "shieldArcs1Particle" TAB "shieldArcs2Particle" TAB "shieldArcs3Particle" TAB "shieldArcs4Particle";};
Nevermind masterlegodude for some reason orientparticles = true will break your particle emitter and cause it to not emit anything at all
It doesn't, it might just be because your particles aren't going anywhere, so the engine doesn't know how to orient the particles