Should Blockland have its former terrain and interiors back?


Author Topic: Suggestion to bring back terrain and interiors with concept screens  (Read 22498 times)

I've responded to your private message about reading the heightmap data from the game files. I think what you really need to do is use some program (or just the mission editor?) to convert the .ter files into .ml files which most likely contain the 16 bit heightmap data in a basically copy-pasteable block of binary data.

afaik ml files only contain lighting info, not actual shape data
you can export the heightmap by opening the mission editor, going into the console and typing HeightField::saveBitmap("path/to/file.png");

4 votes for no were remaining mods