Modified shaders for Blockland - Compiled and modified by Masterlegodude - Shader toggle add-on by ZSNO, revised by Hata, edited by Masterlegodude - Original shaders by Hata, LegoPepper, Port, and QuadStorm - Specular from sun light now respects alpha channels, fixing incorrect sheen on decals and brickTOP textures, fix by RallyblockInstallation: - Drop the Add-Ons and shaders folders into your Blockland directory, overwrite any files if askedUsage: - Look for the 'Scroll Shaders' function in your control options and assign it to a key - Once in-game, hold down the key you assigned and use the scroll wheel to select a shader, then release the key to apply the shaderEach shader's '_frag' file has the values for shadow transparency and specular coverage somewhere at the top for easy modifying if you want to experiment with different values to see what fits your tasteBoth parameters have comments above them that explain what they are and what they doNOTE:Some shaders may instead use the 'occlusionBlend' parameter for bloom and therefor will not affect shadow opacity in those cases
- Specular from sun light now respects alpha channels, fixing incorrect sheen on decals and brickTOP textures, fix by Rallyblock