Author Topic: Getting damage location  (Read 720 times)

I need to check if you are damaged in the front of you (through Projectile::damage of course).  Quickest and most accurate way of doing this?

I thought the damage location was a parameter in the damage callback, but I might be wrong.
« Last Edit: May 27, 2008, 07:19:15 PM by exidyne »

lol even the best of the best of the bestest ask for help sometimes. lawl im bored today so thats why i bump