datablock fxDTSBrickData (brickRPGpinetreeData){ brickFile = "./bricks/pinetree.blb"; category = "Special"; subCategory = "RPG"; uiName = "RPGtree"; iconName = "add-ons/brickIcons/pinetree";};
collisionShapeName = "base/data/shapes/bricks/pinetree.dts";