Poll

Should I release them by:

One by one (Consecutive releasing)
107 (47.8%)
Full Pack (Wait for all stuff to finish for a full release)
117 (52.2%)

Total Members Voted: 223

Author Topic: Battlefield | Pack  (Read 64724 times)

why do you keep crashing your server every time someone like me or someone else joins?

Nice, but too dark. BTW, how many poly's?
Sorry but its my first add-on, and its sappose to be black, and how do i find polys, you mean like groups, then i have 27. Oh can you please put me up for modeler, and how do you change time between shots?

I'm working on a wep, its too big to be a weapon and will look weird carrying around so you should add that turret script, its a Davy Crockett, it fires a W54, yea another nuke launcher, but this is real, here a picture of the model I made:
« Last Edit: November 13, 2008, 03:45:45 PM by g12345389 »

awesome nuke man lol O.O

pure epicness


now im SURE that this mod will be OVER NINE THOUSAND EPICNESS

this mod is getting nowhere


Lack of updates? I haz no time to show updates. But there's updates when I got the time to show them.


Learned how to spell realize in 2nd grade.
he lives in England, dumbass

he lives in England, dumbass
That means he speaks English. Your argument just crashed and burned.



I'm surprised no one pointed this out yet but: *WEEEeeeeWOOOOooooWEEEEeeeeWOOOOOoooo MASIVE POLY ALERT I REPEAT A WASTE OF POLYGONS HAS BEEN REPORTED IN THE VICINITY! WEEEeeeeWOOOOooooWEEEEeeeeWOOOOOoooo. Seriously it's all cylinders and what not! Just like your sniper wich used a flat shaded cylinder for a barel! Jaydee, being the spaz he is, freaked out because my gun had 200 polygons (in a previous post I said a difrent number but I just noticed I was useing the triangle counter, not the polygon counter) but he seemed to have liked your sniper. Here is a hint: don't use cylinders in some thing for blockland, ever. Use a gengon if you insist on making it out of primitives but never use a single cylinder! Flat shadeing does not reduce the polygon count.

-Snip-
... I flat shade because its so important its almost mandatory, and your not an ambulance

I know I'm not an "ambulance" I'm a very poorly constructed bomb warning system. I never said flat shading wasn't important, in fact it's about the only thing you got right. If you were making a model for some movie it could have been ok but in games (particularly things like torque games) you have to be conservative with your polygons.

That means he speaks English. Your argument just crashed and burned.
Americans and the English spell realised/realized differently