Author Topic: Exporting a vehicle thru DTS Plus?  (Read 1887 times)



Its flatshaded DTS Plus, the problem is, I only made bounds, and "a-supposed-to-be" collision box with "collision0" name in it.

Yes. I can spawn it ingame

Its just when i touch it BL crashes

I think i you need to export vehciles trought Toque Game Engine (DTS), to make the collision work?

I think i you need to export vehciles trought Toque Game Engine (DTS), to make the collision work?

I know. Its just not flatshaded in the old exporter

I think i you need to export vehciles trought Toque Game Engine (DTS), to make the collision work?

I know. Its just not flatshaded in the old exporter

I have the same proplem if you find a solution it would be really neat :D

I think i you need to export vehciles trought Toque Game Engine (DTS), to make the collision work?

I know. Its just not flatshaded in the old exporter

I have the same proplem if you find a solution it would be really neat :D

Yea... Thats why I posted... :3

If you are using the magic carpet script, it won't work without crashing, try another script.

If you are using the magic carpet script, it won't work without crashing, try another script.

LOL, Magic carpet script? I didnt say I used that :P

Try Col or Collision with out numbers.

Try Col or Collision with out numbers.

Still crashing, even with bounds or not.

:(

If you are using the magic carpet script, it won't work without crashing, try another script.

LOL, Magic carpet script? I didnt say I used that :P
I thought you were using it like in the other thread by you.

If you are using the magic carpet script, it won't work without crashing, try another script.

LOL, Magic carpet script? I didnt say I used that :P
I thought you were using it like in the other thread by you.

Wait. I'm not using it now

You're loving some thing up.

You're loving some thing up.

I think it needs LOD... Does anybody know how to put LOD on the old exporter?

Please packer help us!
Things wrong whit my car:
  • It comes out smoothshaded, after i flat shade it.
  • the wheeles are forgeted up
  • Blance point is too high and its easy to flip it over...

Please packer help us!
Things wrong whit my car:
  • It comes out smoothshaded, after i flat shade it.
  • the wheeles are forgeted up
  • Blance point is too high and its easy to flip it over...
  • That's because Flatshading is a bitch and I still even have problems with it.
  • You fail at placing wheel joints.
  • Move the model down then re-export
  • Your model has way to many polys.