I know only a few people use 3ds max so I am not expecting to get help right away. But I have a major issue. I have always had problems with the (official garage game torque) exporter (occasional glitches, file corruption, or crashes) but now it is worse than ever. Now when ever I export some thing it gets smoothshaded somewhere along the way. Of course this is absolutely unacceptable for a blocko creation. In fact it is what cause the 1985 zaper to fail. So I have made sure I flatshaded it then tried reexporting it but as soon as I spawned it in game it was craptacualy smoothshaded again! Also it would help if any one knew of a tutorial I could use seeing as I guessed my way into getting it to work (just like I did for 3ds max).
So basicly does any one know what is causeing this? (I don't even know why I bother posting this seeing as the only people I have heared use 3ds max are Ephi and Badspot and it would take a miricale to get them to help me......)