What is Grifball?
My plan was a class based minigame where you try to haul bricks from a center pile to your base and be the first team to build X amount.
Classes:
Rocketeer -- Defensive
The slowest class, but wields a powerful(modified) rocket launcher to eliminate attacking troops.
100 HP
Hauls 3 bricks per load
Runner -- Offensive
The fastest class, carries a pistol(modified, has spread, less damage, faster shooting).
80 HP
Hauls 3 bricks per load
Builder -- Support
Medium speed, can outrun a Rocketeer but is outdone by a runner. Used for hauling. Carries launch-wrench(pushes people back, useful for escaping and launching allies up to the front lines)
100 HP
Hauls 10 bricks per load
Each class also carries a stealer, melee weapon that destroys an enemy brick and adds it to your load.
The idea is that your runners are in enemy lines, stealing their bricks and intercepting builders, while your rocketeers are defending your builders and your bricks in general, and your builders are busily carrying loads to your base.
Or something like that.