Author Topic: BlockRace  (Read 10984 times)

now i want to play this mod again and i wont start bitching this time
« Last Edit: September 03, 2008, 07:06:11 PM by lu1g1 »

Minor updates:

Next classes to be added are

Bomber
 Impact Grenade Launcher
  Carries two grenades that explode upon impact.
  Left-mouse-button shoots one to the left, right-mouse-button shoots one to the right.(this may be removed if I cannot get it to function correctly)

 Revolver
  Alternate pistol.
  Carries 4 shots but reloads all 4 at once.
  More damage but more shooting delay.
  More accurate.

 The bomber is an offensive class that provides anti-trooper support for a team's runners. His IGL(impact grenade launcher) provides close range support whereas his revolver is great for picking off far away targets. The bomber will have less HP than a trooper(but more than a runner), move faster than a trooper(slower than runner), but not have as good of a jump as runners(long) or troopers(high).

There will also be a second offensive class added that also carries the revolver. I am not sure yet as to what that class will be.


Its not up, or it is but I'm testing things. Likely won't have much serious playing until TDM comes out.

Miniupdate: everything with IGL works.
« Last Edit: September 13, 2008, 03:21:52 PM by rkynick »

Its not up, or it is but I'm testing things. Likely won't have much serious playing until TDM comes out.

Miniupdate: everything with IGL works.
Awww i wanted to play it sounds awesome


We have a server up.

Did i miss it?If i did not what is the name?


Will it be up tormarrow?Or Today Now xD
« Last Edit: September 14, 2008, 10:49:57 AM by Zer0guy »

Rkynick when will the next server be up?Sorry for the double post.


Well its been about a month so I'm posting anyways

Updates
+the new map was turned into a ctf map
+Another new map, Facility
+Rocketeer now has a backup shotgun

+MANY balancing changes

+trooper scatter gun:
 +more spread
 +less damage
  +later revised-- not as much reduction as before
 +fixed reloading glitch
+IGL
 +bombs now bounce(usually once)
 +bombs are more potent
  +bigger explosion radius
+Rocket Launcher
 +rockets do max of 60 damage(lowered from 70)
  +no long one hit kill bombers and runners
 +reload slightly longer
+Shotgun
 +weapon added
  +holds 3 shots
  +slight spread of fire
  +when critical, all bullets from the shot are critical.
 +damage lowered
+Pistol
 +reloads quicker
 +more accurate
 +less damage
+Repair wrench
 +allows repair build up when wrenching full health people(this is sort of a behind the scenes issue fixing)
+Builder
 +gets points for healing and repairing bricks
+Rocketeer
 +jump improved to allow for jump over 4x4 blocks
 +slightly slower movement
+Bomber
 +jump improved to allow for jump over 4x4 blocks


And lots and lots of other stuff I forgot about. It's constantly being revised. Troopers don't feel too overpowered anymore and the rest of the classes feel less like supports. The rocketeer is now much more played due to it actually filling the role of a killing machine.(and because people haven't caught on that sharpshooters can own them)



Is this thing dead? Bump. Please don't die on me, thread!