Author Topic: BlockRace  (Read 11022 times)

Flashback time:
http://forum.blockland.us/index.php?topic=38585.15

yeah i was there when all there was was.... Runner Rocketeer Trooper and builder it was sorta lame at that time tho :P

I have a suggestion:

To make the build more fun, maybe you could make the launch wrench, like, a type of grappling rope?
Like, Lost Planet: Extreme Condition-esque.
I could, but the point of the launch wrench is to get other people to high places rather than yourself.
If you want a grappling rope-type tool try the stealth, the teleporter is kinda like a grappling rope(without the rope or the grappling part but the function is the same)


This is an amazingly original, and superior idea. You must have taken a while to think of this, congrats =D
Actually its based off TF2 but I ended up making it very different. So kind-of original but not amazingly. Also it was 3:00 in the morning one day long long ago and I had nothing to do.



Anyways I'm putting up the server.

:D gotta love these glitches
The stealth class can double damage forever, or untill the server crashes....

That issue is fixed now, skoposh.

Is the server still up? =D

Yes.

New weapon for the stealth:

Backhammer-- a loadout weapon, alternative to the revolver

Pros:
+attacks to the back do large amounts of damage
+enough to kill any class 2 hits.
+does fairly good brick damage

Cons:
-Melee(you sacrifice ranged power)
-No damage unless you are behind the enemy, so if someone is aware of you, you are likely not going to be able to attack them.

Backhammer-- a loadout weapon, alternative to the revolver

-snip-

-No damage unless you are behind the enemy, so if someone is aware of you, you are likely not going to be able to attack them.

The original script I designed for that, the 180 degree one, worked fine.
However I pretty much just guessed on the 90 degree one -- got it wrong xD.

I finished a dynamic script that allows you to define backStab in ProjectileData.

Code: [Select]
datablock ProjectileData(knifeProjectile) {
     // lots of stuff
     backStab=90;
};

The script checks if backStab has a value between 0 and 360, and if so, prevents damaging except for half of the angle to each side. What I mean is, with the value of 90 shown above, you'd need to be between 45 degrees to the left of the player's back or 45 degrees to the right of the player's back.

(Nix should be sending it over soon after this post since I'm banned from PMing.)

Put server up please.

Truce, I made it work off a $variable.

Since I'm back now(from whatever it is I do) I will be

1) updating the phasehammer
2)ERECTING A SERBER

You should come see-- new map.

I know, but that wasn't the right way for other degrees.
Which is why I whipped up a brand new shiny script. :3

K. In the meantime it still works fine.


At any rate, I'm attempting to improve the phasehammer so your camera stays where you were phased out.

You should make a gallery of every dm you have made for this mod just for fun :D

Yay, the new phase out I made works fine :D

yeah now if i could just get you to un ban me... i didn't mean to piss you off D:

I like the Runner very much, but the running could be a tiiiny bit more controlled.
But I love this mod anyway :3