just use 1990's computer graphics. from games like half-life, avp2, command and conquer, quake, serious sam.
You need an army of Pikachu to defeat the BulbasaurOnly one problemBULBASAUR BEATS EVERYTHING
I know, you have to do so much loving engine coding to make a generic fps!Besides that sarcasm, even if we did have to do insane amounts of engine coding1)there are more than 5 C++ coders in existance2)resources on the garagegames page >.>
Quote from: Colten on July 30, 2008, 06:18:42 AMYou need an army of Pikachu to defeat the BulbasaurOnly one problemBULBASAUR BEATS EVERYTHING:3
Quote from: Harm94 on July 30, 2008, 06:25:59 PMjust use 1990's computer graphics. from games like half-life, avp2, command and conquer, quake, serious sam.What, i thought Half life 2 was from 2004.
Quote from: FrAgGEr on July 31, 2008, 12:10:08 AMQuote from: Harm94 on July 30, 2008, 06:25:59 PMjust use 1990's computer graphics. from games like half-life, avp2, command and conquer, quake, serious sam.What, i thought Half life 2 was from 2004.Yes, HL2 Was released in 2004But HL1 was released in 1998
Wut?